writinganalysis1.videogames.alyssa

Genre 1: Letter from Blake Palarazzi This genre serves the purpose of informing the audience of what the writer's intentions are. (to inform audience his point of view (that violent video games are a huge negative influence on the corruption of kids, and why he chose this topic.

Genre2:Top 10 Most Violent Video Games of 2006 This is a great way of putting his opinion into a light that is visible to the audience, listning games and describing specific details that cause them to be such a destructive facet to children's lives.

Genre3: interview with video game producer Max Degaver
 * Provides insight to why the gaming industry constructs video games the way they do. Degaver presumes to say that the gaming industry is totally exclusive from the violence deep rooted in children, and violence does not occur because of violent video games.

Genre4:An article that uses violent crimes, the main one being the incident at Colunbine, to recieve direct attention from the audience. He opens the article describing historic crimes much like an advertisement for a video game, putting the audience members in the place of the person who committed the crimes. I think this was very impacting.

Genre5: Article explaining the events that took place in Fort Collins, Colorado; represented how video games could have influenced the violence

Genre6: Letter to a father, from a concerned father about his child's behavior, thinking that video games must have something to do with it.

**//Does the project have unity? //** **//Yes, I do think that this project had unity. All of the genres seemed to serve the same purpose, but did so in different ways. //** Can you see how the writer created cohesion among the pieces? If so, how? Yes. Through his use of different genres, and through different perspectives (i.e. a video game producer, a parent, a child, himself, the events in Counbine)) he makes his point clear that he believes violence in video games are a huge factor in the way a child or teen perceives the world, ultimately..violently.